- For Player Characters. Along with being intended to be used by player characters, dungeon masters are encouraged to use this section to design and run playing sessions and to take improving, reviewing, or removing templates into consideration in their campaigns.
- When it comes to looking at the online platform and knows about the online games available multiple are there. But these days Dungeons and Dragons 5e races hit at the top. Everyone is fond of these races and also addictedRead More Dnd 5e Races (5th Edition) of 2020- Official GUIDE.
- R/DnD: A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its Fifth Edition future. Press J to jump to the feed. Press question mark to learn the rest of the keyboard shortcuts. We have so many animal hybrids in either playable or npc races but no Dog People which seems odd as they have to.
Catgirls(And the occaisonal cat-boy or dog-boy) are very common in anime, and I would like to finally see DnD stats for a race of cat-people. Also, a dog-person race would really help out if I wanted to convert Inu-Yasha to the d20 system(And you never know what setting I'll try next.). Dungeons and Dragons (D&D) Fifth Edition (5e) Races. A comprehensive list of all official character races for Fifth Edition.
d&d 5e Tortle’s live a very simple life as peaceful farmers on the Savage Coast of Mystara. It is a region which is expanded as the mini-setting of Red Steel. By nature, they are inoffensive. But they will fight to defend their homes and naturally, they are very good at tanking. They have never managed to get any semi-official update to later editions like their fellow Red-Steel introduces the Aranea.
Most of the Tortles consider a simple life and others might call it a life of adventure. Most of them are born near sandy coastlines and as soon as they are able to walk, they become nomad survivalists eager to explore the wilderness.
Tortle Statistics
Size | Medium |
Type | Humanoid |
Tag’s | tortle |
Tortle General Info
Activity Cycle | Day |
Average Lifespan | 50 years |
Favored Climate | Temperate, warm |
Language’s | Aquan, Common |
Favored Terrain | Swamps, forests |
Tortle Appearance
Average Height | 5-6 ft (1.52-1.82 m) |
Average Weight | 450 lb (204 kg) |
Distinctions | Shell, back darker, front lighter and more yellowish than skin |
D&D 5e Tortle Traits/Stats
Contents
Ability Score Increase: Strength score increases by 2 and the wisdom score increase by 1
Age: After birth, your’s young tortle character crawls for a few weeks before learning to walk on two legs. By the age of 15 they do reach the adulthood Tortles reach adulthood and at the age of 50 and live for around 365 years.
Size: Adult tortles stand 5 to 6 feet tall and weigh around 350 pounds. One-third weight is of their shells. Size of your tortle character is medium.
Alignment: Tortels lead ritualistic and orderly lives. As they age, they become more set in their ways by developing customs and routines. A few of them are selfish and greedy and tend more toward evil but most are lawful good. For a tortle it is unusual to shuck off the order in the favor of chaos.
Speed: 30 feet is your base walking speed
Shell Defense: You can withdraw into your shell as an action. You gain a +4 bonus to AC until you emerge. Here you have an advantage on constitution and strength saving throws. You are prone while you are in your shell. Your speed is 0 and it can’t increase. You have disadvantage on Dexterity saving throws. You cannot take and action, the only action you can take is a bonus action to emerge from the shell.
Claws: Your claws are natural weapons. You can use these to make unarmed strikes. If you smash with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
NaturalArmor: You are ill-suited to wearing armor due to the shape of your body and shell. Your shell provides ample protection and it gives you a base AC of 17. Youcannot gain any benefit from wearing armor. You can apply the shield’s bonus if you are using a shield.
HoldBreath: Tortles can hold their breath for up to 1 hour. They are not natural swimmers but they can remain underwater for some time before needing to come up for air.
Languages: You can write, read and speak Common and Aquan
SurvivalInstinct: You gain proficiency in Survival Skill. Tortles have finely honed survival instincts.
BiteAttack: Whenever you hit a creature with a melee attack on your tum, you can make a melee attack against the same enemy as a bonus. The target takes 1d4 + your strength modifier piercing damage on a hit. You are always considered proficient with this bonus attack.
Tortle 5e Subraces: Razorback, Desert and Softshell
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D&D 5e Tortle 5e Names
Names of the tortles are as follows:
Female: Kuwanyamtiaw, Macawi, Mituna, Talulah, Sikya, Sokow,Abetzi, Anna, Doya, Ehawee
Male: Dustu, Gad, Kanuna, Lanu, Mahkah, Nastas, Taheton, Grok,Aranck, Arre-Catte, Beshiltheeni
Family Names: Mwala, Mwezi, Nyanja, Tengo, Thanthwe,Anthu, Chilan, Dzuwa, Galu, Lanpansi
Physical Description of Tortle 5e Race
Tortles are the humanoid tortoises. These tortles walk upright with a ponderous and rolling gait. The creature have the leathery, reptilian skin and shells that cover their backs and bellies. The tortle grow up to 6 feet tall and more than 750 pounds is its weight.
Totles doesn’t have hair. The color of their skin is blue-green or olive. Their back shells are shiner and usually darker than their skin color and their front shells are lighter and have a yellowish cast. Tortles have a beak-like and toothless mouth and able to deliver a vicious bite.
They are stocky. Most of their weight comes from their shells so they tend to remain the same weight throughout their adult lives. They never grow fat or this. The shape of the hands and arms of the tortles is similar to the shape of human’s hands and arms. The only difference is that tortles arms and hands are thicker. Most of the tortles wear no clothing, though some may wear belts, cloaks,and harnesses for carrying supplies and tools. They can wield most weapons as easily as humans.
Society of D&D Tortle
Tortles tend to get along well with the other races that have similar personalities and habits as tortles are reclusive and peaceful. They walk and spoke in a lower and milder fashion than the other dwellers of the material plane. They are ignorant of technology and live in hunter style tribes. Normally tortles live in straw huts and mud.
Tortles live under the servitude of the chief of the Tribe who rules like a king. Tortles are very friendly to most of the other races especially; they are friendlier toward peaceful Lizardfolk. There are only a few races that are able to look past the reptilian aspects of both their species and because of this, they get along. Tortles generally live in harmony with nature, other than using the slash and burn farming method.
For the first two weeks of life, tortles crawls and after that, they learn to walk on two legs. They are expected to fend for themselves. They mature at the age of forty and live for about 365 years.Tortles don’t mate until they approach the final years of their lives. After mating, they die within a year. All the females who are ready to produce eggs are gathered in a specially prepared compound. Males guard that compound against all attacks. The eggs of the tortles are considered as delicacies, so the locations of the egg-laying ground are always defended. Each female lays 4-24 eggs. These eggs hatch about 6 months later. This is the reason that tribes are often massive, spanning miles upon miles of land. Practicing a modest lifestyle for totsals is not uncommon. This is because the tortels consider their homes to be the shells behind them.
Tortles who are clerics, monks or paladins worship one of four deities. This is the belief of the tortles that these four gods work together in harmony and keep the balance of nature intact and sharing the prosperity of those who worship them.
Razorback
These tribes can be found in marshland and swamps areas. Among the all tortle kinds, they are the most untrusting. Their shells are covered with sharp ridges and barbs and usually painted in paints.
Ability Score Increase: Strength score increases by 1
Razor Fist: A razorback can perform an unarmed strike as an action. This strike does 1d4 + your strength modifier of piercing damage. It is not a bonus action.
Razorback: You can use your reaction to cause a melee attacker to take 1d4 piercing damage from the barbs on your shell.
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Desert
These tribes can be found in the desert and also in the other arid and mountainous areas. Usually, these tortles can be described as almost apathetic. They don’t care much for the affairs of other races. But this doesn’t make them rude or unfriendly. The shells of these tortles are like hard round domes and are polished by the sands picked up by the winds.
Ability Score Increase–Your constitution score increases by 1
Nomad–You are proficient in survival skill.
Shell Master–A desert monster can use their shell to block attacks and saving throws.
Softshell
These tribes can be found by Riverside or near the coast. These tortles are the friendliest of all three type of tortles. They are always ready to help. Shells of these tortles are flat and fleshy and they don’t offer much protection.
Ability Score Increase–Your Wisdom score increases by 1
Tortle Agility–Tortles gain unarmored movement. Your walking and swimming speeds increase by 15 and 5 feet respectively. Unless you gain the ability from a class, this doesn’t increase with your Level.
Softshell–Nature Armor of a softshelltortle is 13 + your Dexterity Modifier.
Frequently Asked Questions (FAQ’s) Of Tortle
Dogfolk 5e
1 Q: What Book Is The Tortle In?
A: Actually, the tortle package is the supplement for the 5th edition dnd adventure Tomb of annihilation. It will describes the chultan island snout of the omgar and also provides the detail on the tortle race.
2 Q: How Tall is the tortle?
The tortle is 6 feet tall
There are many D&D 5e races in the fifth edition of Dungeons and Dragons game. They all have distinguishing and fantastic powers and characteristics which makes them unique from each other. Here is the races list of the characters of the game.
The list of Dnd 5e races in the game
Following D&D 5e Races guide available here. If you have any kind of doubts regarding 5th Edition races you can comment below given comment box.
Human
Humans are the most adaptable people who are ambitious. The humans are also innovators and pioneers. They always discover something new. They are also the youngest of the races. They can speak many languages and can learn quickly.
Goliath
They are strong and elusive and they face challenges every day. They live at the peak of the mountains. Only a few can claim friendships with the Goliath. Their bodies and appearance look as if they are made out of the mountain.
They can wander freely in the realms of rocks and mountains. The spirits are of the winds because they live amidst it. They have to earn their place at the tribe because they have to prove their power to live.
Aasimar
They serve as the guardians of the law. Their patrons want them to strike at the evil. They are the exemplary characters of the D and D.
They seek justice where there is an injustice. They are the upholders of all the things which are good and true. They have got the special powers to get rid of the evil.
The powers help them to stand straight when they are attacked by evil forces. The races contain the charisma, healing hands, darkvision and celestial resistance as their special talents and attributes.
Yuanti- Pureblood
The serpent-like creatures are known for their snake-like appearance. They are the remains of the decadent and ancient human empire.
They have the charisma, innate spell casting, magic resistance, dark vision, intelligence, etc. They are mostly smarter than anybody in the room because they have the sense to perceive what they are handling within the battlefield.
Triton
They are the established warriors of the oceans deep. They have also become active in the land because there are strong and intelligent.
They have an appearance like a fish and they are the people who have a civilization in the ocean. They are amphibious so they can swim expertly and breathe underwater.
They are called the guardians of the depths and emissary of the sea. They have the strength and charisma which the game needs. They can control the air and water which gives them an added benefit.
Tabaxi
They hail from the strange and the distant lands quite unknown which makes them mysterious. They look like a cat with the human body. They collect some of the interesting artefacts which they are curious about.
They have their eyes on all the wonders of the world. They are skilful like a cat and can jump from one to another easily. They are as flexible as a cat.
LizardFolk
They have an alien and unmovable mindset. They are cold-blooded so their thoughts are very far away from that of the warm-blooded creatures.
They can bite and are so cunning that they can get away with anything. They have the hungry jaws as their talent and they can also hold their breath for longer periods of time. They have a different set of basic principles than the others.
Dragonborn
They are born of dragons and as their name suggests the Dragonborn races will walk proudly in the world. Many people are afraid of the Dragonborn.
They are made by the draconic Gods and by the dragon. They are hatched from the eggs of the dragon. They are considered as the race very distinguished and unique.
They are half humanoids and a half dragon and have the best features of both the races. They are the faithful servants and true dragons. They are the soldiers of the wars and they are sometimes adrift with no real ambition in life.
Half-Elf
They are walking in the two worlds but they do not belong to any. They combine the good qualities of elf and human parents. They have human curiosity, inventiveness and also the ambition.
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The senses are refined and they got the love for nature. They also have the artistic taste of the elves. They are different because of their emotional and physical differences. They watch their family and the best friend’s age because they do not age easily.
Some of the others live with their other half that is the elf kind and they reach adulthood in the timeless realm where their peers will stay as children.
Gnome
They are busybodies. They have that enthusiasm that is often not found in the other creatures. They live in close-knit communities.
There are sounds louder and laughter surrounding the places where the Gnomes reside. They take delight in life and enjoy all of their inventions, investigations, creation, and play.
Genasi
They inherit the attributes from both of the sides. They look like humans but have a different eye colour that is red, blue or Gray. They look different and odd.
The blood flowing from their veins appears in different colours in each of the Genasi and it is a magical power they contain. They at first look like a human on the first glance but they are quite different when seen up close.
Aarakocra
When seen from below the Aarakocra seem as if they are larger birds but they are actually humanoids with a body like a bird. They will reach a height of about five feet.
They have the long and narrow legs that taper to the sharper talons. Their heads have the complete appearance of the avian.
They look like a parrot and eagle combined which gives them a majestic appearance. They are fastidious about their feathers and look well-groomed.
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Dwarf
They live in the kingdoms which are rich and majestic. Their halls are carved into the roots of the mountains. There is a continuous echoing of the hammers and picks.
They are fully committed to their clan and tradition and have an intense hatred for the orcs and goblins. These are some of the well-known facts about the Dwarves.
They are known for their skilled mining of stones and metal. They stand tall if the height over five feet. They are broader and compact and they can weigh as much as a human because they are strong and sturdy. They are two feet tall. They have the courage and the endurance which makes them a good match for the folks larger than them.
Elf
The elves are the people so magical and they belong to the otherworldly race. They live in the world but seem that they are no part of it.
They reside in places which are heavenly and ethereally beautiful. They live in the middle of the ancient forests and silvery spires. They glitter in the fairy lights.
The elves love nature and artistry. They also like to drift through the air with natural grace.
Tiefling
They are greeted with a lot of stares and glares. Wherever they go they are insulted by the people because of their ghastly looks.
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They find the mistrust in every eye and they become accustomed to the cruel treatment. Their appearance is not of their making but of the ancestral sin.
They and their children are born like that because of the curse. The Tieflings were once part of the human bloodlines and they look like humans because they have originated from them. They have large horns and they may have them in different kinds of shapes.
Bugbear
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They are the nightmare creatures of the other races in the D and D. They are the great and hairy creatures that look forbidding. They sweep through the shadows as still as a cat. They are dexterous, agile and have a powerful build.
Kenku
The Kenku is haunted by the ancient crimes that made them without any wings. They are bound by the curse so they could not fly. They wander the world as the vagabonds and robbers.
They live at the edge of the societies of humans. They steal and survive and have no real ambition in life. They are wise, dextrous and have undergone the training of the Kenku.
Githyanki
They live at the planes of their ancestors called the Astral Plane. They are slender and slim humanoids with the skin which is rough and leathery. They have the eyes which are bright black in colour.
They have hair which is red or black. They were known to be manipulated and enslaved by the mind flyers so they have the power of psionic abilities.
Male and female in this race train heavily in the fields of magic and combat. They are loyal and individualistic in their attitudes.
These are the famous and top races of the Dungeons and Dragons game. You can choose the character from the race you prefer by seeing the characteristics of each of the races in the game.
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